Director Mass Effect: Andromeda recalls why it did not work out with a role -playing game, regretting that it was not possible to make a sequel

The sequel Mass Effect Andromeda will not. The role -playing game from Bioware did not live up to the internal expectations of the developers and external expectations of the players, so instead we get Mass Effect 4, but the director Mass Effect Andromeda spoke about these shortcomings, saying that he would love to look at the continuation.

Former screenwriter and director of BioWare Mack Walters was associated with the Mass Effect series throughout its existence, from the older scriptwriter of the original trilogy and, ultimately, the creative director of Andromeda, and he spoke about the failures of this spin -off and how he would like to see the continuation of Andromeda.

I only regret that we could not make the second part, because then you would really see the polishing, as it was from [Mass Effect] to [Mass Effect 2] in the original [trilogy].

It is no secret that the Mass Effect Andromeda was poorly accepted, or that it was supposed to become part of the new Bioware space games series, so when it became clear that it did not reach the original trilogy either by the characters or in general quality, it was clearly postponed in the same way benefits of the upcoming Mass Effect 4. Walters admits this and rather frankly talks about the fact that he and BioWare should have done differently.

If you tried to shift the entire Mass Effect 3 content to the Mass Effect 1 team, it would take us ten years. In the same way, we had to study again, re -figure out [in Andromeda], and in the end, when you do this, it is very difficult to go out and be as polished as your third iteration, but we did not do this. And, perhaps, we should – looking back – simply reduce the scale and do everything possible for [ensuring] quality.

Being a soft reboot of Mass Effect, Andromeda was in a very difficult position: it was supposed to become as large-scale and deep as Mass Effect 3, but at the same time start something new with a completely new team of developers. Bioware Montreal created Andromeda, while the Edmonton branch created the original trilogy, so this is not even the same studio that was made by the sequel spin-off.

I only regret that we could not make the second part, because then you would really see the polishing, as it was from [Mass Effect] to [Mass Effect 2] in the original [trilogy].

That’s just the 2007 M1 of 2007 in the quality of dialogs, characters, their logic and motivation will give 500 points Krinzhova Andromede. Liam, winds, pellissaria is just a pain for the ears when passed (.

Yes, I also did not understand this passage, the first mass effect of the top even in spite of 2 and 3 part. And the plot is even better than the 2nd part, since there is much more interesting to deny the plot.

It is more about bugs and animation

You are some kind of strange, 1 part top? The denouement is better? I feel a nostalgic deformation here. 1st part of me, in dialogues, that according to the plot, that in the mechanics is a fierce bottom. In 2007, it was physically not many competitors and the people snapped, the game is not bad, but call it the best? 🙂 I beg you, there are such cringe dialogs and actions that I want to cry. Then the 2nd part came out (which is considered the best in the series according to many criteria) and the 3rd who supplemented the 1st deficiencies and developed it. I agree that there are dialogs in Andromeda, Liam is boring, not bad, but boring. Something likes Vega from 3 parts, only Vega has a background in the form of an animation about Mars, and Liam is stupidly dude, which was slipped to you. The wind is not so bad, everything is logical there, she has a sister, she is responsible for supply, never took her with her, nafig does not need her. The fight is cool, a kind of relic from the 11-12th century, which found everything that was said in the Shepard trilogy. To whom there really are claims to Kore, she so sets the player with his Code of Azari that the point is on. By the time the mission with the ark of Azari, I want to throw it into space. The people are trying so hard to fuck Andromeda that they do not see pluses. Well, or at least the minuses of the same 1 part.

If the game had a strong interesting plot, then everyone would close their eyes to all these bugs and wretched animations of faces. but there was neither one nor the other

The animation of people was corrected literally in a month, and the game has a plot, the people simply do not play it. Everything is compared with the trilogy. T.E 3V1. I agree that there are holes in the plot (they are in the first 3 parts, especially in 1 and 3), but in general, building the plot is similar to the trilogy. There is a certain strong enemy, there is his representative in this galaxy (a direct parallel between Saren and Archon). In the course of the plot, we find out that the archon is only a reconnaissance detachment, t.Eat the forces of the Kettov forces. We also find out that all this terraforming system (this part of the plot, I myself do not welcome, as everything is strange) created by Jardan Rasa (I will fuck, 90% of the players did not even understand this, because they do not play nifiga, but they are stupidly cheat, do not use the plot , and purely piu piu, where shepadr, return Shepard, aaa, blah blah). In 2 parts, we had to explain to us who the jardaan are and why they died out (an analogy with the proteins, extracted Rasa, which owned more developed technology). In fact, the analogies with the trilogy of Dofig + Andromeda smoothly departs from the original, and does not reboot it, saluting the original trilogy, but unlike 2007, by the time of exit in 2017 the people were so fuel that they simply threw feces in the trash in the trash. Although in 2007, 1 part was devoured with feces and bugs as a ragbrosion

Because you need to make a game for everyone, and not just for LGBT

The main plot is of course the level of fan fiction on the theme of space.

Andromeda is not a plot, but some kind of cranberries or an essay for a schoolboy on the NF topic. Could they really hire a normal screenwriter or consult with NF writers. Anatropic aliens are with the proorric Lule in another galaxy, of course this is Epic

And the aliens are insects, lizards, elephants, jellyfish, toads with knees in the opposite direction from the first ME – this is Pzdz as original and scientifically? Fanatics of this universe absolutely everything with the syndrome duckling. Do not want to see and recognize the frank OBER of the first part at all.

Every time I see some news about Andromeda, this gif stands in front of my eyes.

In fact, the series died in the third part, since the plot was finally leaked there and made some kind of tuning motivation to the reap, I’m not saying that the harbinger was completely drained by replacing it with some kind of catalyst that carries outright nonsense, but even in the third part were still in the third part Interesting key elements starting from solutions, elections and consequences that were transferred from previous parts and ending with the same karma that which influenced the possibility of choosing in dialogs, well, about the fact that in Andromeda the comparations was finally leaked, I just stupidly removed the possibility of using their skills.The only thing in Andromeda was done at the level is the fighting and mechanics, the anthonist is simply not any like the plot actually, you remember the same Saren, that was Epic.

I immediately remembered the classic)

Well, in the game there was a good fighting, it was cool to roll on an all-terrain vehicle by locations, but the game completely does not have a spirit of research, there is a spirit of grind, for pumping, and there is also no uniqueness of locations, you meet the same opponents in all regions. In addition, the game is unscrewed by the design (robots are generally copied from before Halo), especially new races, these terrible creatures allies and enemies, Keta, in general, something with something, as well as a very shitty plot in fact compiled from pieces of the plot the old trilogy, about dude who want to turn everyone, in their own kind, does not resemble anything? Well, the characters, also a complete seams, do not even get close to the most unharismatic characters of the trilogy in charisma, and it’s not worth talking about Garrus. The 1st part had a plot, there was a steep universe, even despite the wretched battleship, secondly, it went out in 2008 and was the first experience of the studio and it turned out to be good, and then it was only better, I and the 3rd and the 3rd The part really likes the part, even in terms of the plot, they showed very cool the destruction of society against the background of the disaster and how you spend time with partners for the last time, it was cool, only the ends of G* VN* remained, it would be better to be in the theory of stupefying, But it did not grow together, and Andromeda could have been good if they had not tried to swing the epic, but simply made a story as the first contact, in the same universe, only in the new galaxy, and put such nonsense that horror, and enraged that it has infuriated that You choose either a brother or a sister, and in the end in the plot they take part only at the end, which also scared, so this game was basically bad, because you can still fix the battles,What did they do in Mass Effect, and the plot, ENT, is difficult to fix it if you initially come up with a shitty base, but possible, but not with the novice team, or mediocrity.

because for 9 months an inexperienced team cannot make a decent project on the legendary brand

” Therefore, instead of it we will get Mass Effect 4 ”

And from where the info about the name?Just with the announcement of the last part there, they just tried to somehow cunningly change the topic, I doubt that the part will have a number.

Well, the irony is that over time, Andromeda began to appreciate because even the Middle AAA-IGR games are not enough, especially RPG

You can paint for an hour.About the terrible editor of the characters.

About stupidity in the plot and dialogs.

About the useless all -terrain vehicle who cannot crush some local cosep.

About the underfield as it where it is not a planet but a stub.

Separate greetings to Kretin who came up with this moronic for five levels.

Like, GG is a pioneer. Go bring it.

Repeating quests.They were so lazy.

In short, Epic Fale and not a game.

Would Andromeda be somehow connected with the new game that they are now making? Either both galaxies were shown in trailrers, or they wrote on the Internet that some kind of connection would be.

No, they will not, they return to the roots

The connection is big and cannot be. Shuttles to Andromede if I do not confuse for about 600 years.

Both galaxies really were, but it is worth waiting for more information what role Andromeda will play.

About what will be connected, he spoke some kind of outfit when the video with 2 galaxies came out, yes.

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